Earlier today, CCP SoniClover announced a new aspect of industry jobs: the workforce. Once the summer release hits, all jobs will have a basic workforce by default, but if you want to improve things like material efficiency or speed, you … Continue reading
EVE·o·man·cy [EEV-oh-man-see] noun the practice of using signs gleaned from dev blogs and other official utterances to foretell the impact of future EVE software releases. a systematic method with which to organize what appear to be disjointed, random tidbits of … Continue reading
CCP needs competition. They haven’t had to worry much about gatecamps in the science fiction MMO world. They could motor along, collecting subscriptions just like a Hulk munches rocks, and not have to wonder if they’ll get ganked. Having a … Continue reading
I submitted the last of my CSM ballots earlier today, with pretty much an identical slate on all of them. The top three were always the same: Sugar Kyle, Mike Azariah, and Steve Ronuken. It’s not because they match my … Continue reading
When I was researching clues for the EVE crossword puzzle I made the other day, I spent longer than usual digging through the EVElopedia. I’ve gotta say, that’s a freaking HUGE resource, and I really like how CCP did their … Continue reading
CCP are delighted to announce EVE Online’s 20th free expansion, EVE Online: Rubicon, which will be arriving on Tranquility on November 19th, 2013.
Features will include Marauder, Interceptor and Interdictor rebalancing, as well as changes to existing game mechanics, new personal deployable structures and twitch.tv integration into the EVE Online Client.
For this, and many more additions coming with EVE Online: Rubicon, please check out the feature page here.