Two years ago I was a Minmatar pilot in that I flew only Minmatar hulls. This wasn’t quite true, of course, for who hasn’t grabbed whatever shuttle happens to be for sale? More importantly, in mining ops I had worked my way up through Retrievers and into a Hulk. When it counted, though–when I was fitting and flying for me, for my own fun–only Minnie ships would do.
Here’s the ship that changed all that, the Angel Cartel’s Cynabal. So nice not to have to dilute projectile damage with missiles! It was my first pirate hull, so I christened it I’m Not From Here. It was also the first ship in which I ever went riding to the rescue (alone). A newer player–there were some of those by that time–put out a general call ten jumps away for help with a mission that needed slaying. With his destroyer and this sweet ride, many Slorr felt the wrath of the Cynabal that day.
It’s still the only cruiser I have that can go north of 700 DPS. Good boat.
Nearly two years ago, there was a mighty glitch that tickled me no end.
“I don’t know about Duncan. It’s like his head isn’t in the game.”
“Naw, it’s not like that.”
In the fall of 2012, I flew Poison Arrow from Heimatar out to an incursion in Gallente space. I believe I was just parking her for a fleet op the next day, and fortuitously made a screenshot coming out of warp in the staging system. This was the moment I realized that G-space is probably the prettiest of all, offering nice contrasts particularly to rusty ol’ Minmatar hulls.
These images are from last month, when a pathing error spawned my camera off-center in a Caldari hangar. This is not that unusual a glitch, and I was able to clear it by shifting first into CQ, then back into the hangar. An alliance-mate had seen this happen in the Mac client, however, so I decided to ride it all the way down. My point of view sank slowly, and I was able to look around as it fell, and to look up for the final screenshot.
I got started in EVE after Incarna dropped, and as much as I loved the idea of Space Barbies, I kept Captain’s Quarters turned off most of the time as instructed by alliance-mates. I would enable it for ship-spinning, and kill it when performance was an issue. It was many months, therefore, before I took a really good look around the hangar end of things, and realized that I could peer over the edge a bit.
You can see a lot of my capsule in the resulting screenshot from two years ago. I recall some surprise from fellow players who had never bothered to take a peek after CQ caused so much rage.
Two years ago in the Inferno expansion, v3 ship modeling came around for the Hurricane, my battlecruiser of choice, including the prominent placement of the Minmatar logo. I recall taking mine to a Caldari station for the express purpose of this and other screenshots, since the ship would get lost against the rusty backdrop of the Minnie stations I lived in.
Flash-forward to now, and we can preview those new Mordu’s ships on Singularity. I have an alt prepped to fly all three, including the lovely Garmur–loveliest of the bunch–seen here in warp. Specializations well under way in light and heavy missiles, plus cruise and torpedoes already maxed.
Two years ago, when my fitting skills were (more) primitive, I longed to fly bigger ships with more slots, the better to make up for a fit’s failings. That meant battleships, but I was comfortable for several months flying the Hurricane on shooty ops. I took my time, and didn’t leap into a ‘Phewn at the first opportunity. No, when I debuted in a battleship, it was in the baddest boat within my reach.
The Fleet Tempest became my go-to ship when kersplosions were the order of the day. I loved this thing, christened Poison Arrow after the ABC song. Its profile even looks a bit like a bow being drawn, if the longbows in your world have attached screen doors.
My EVE experience has always been about the pretty. From hulls to starscapes, I want to see, feel and smell the game’s textures. I’ve called EVE space opera, and nowhere is this more obvious than in its primitive astrophysics, which takes Newton and stuffs his laws of motion where the lens flares don’t shine. Planets and moons hang there like toys, but toys rendered in precise detail. The nebulae overpower objects that in a real universe would be much brighter. Some planets appear only indirectly lit by their stars.
I thought I’d dig out screenshots from my past, so let’s start this show with the very first one in my current computer. Two years ago, I was still pretty new in New Eden. I was just learning combat, and as Duncan I was training up some industrial hauling skills to supplement our mining. Here’s Suz bringing a POS online while I arrive with a load of fuel. Did you know that the Mammoth is camouflaged for Min-space? Neither did I.
Man, cynos are so pretty. We were fooling around with some on Singularity today. The first one is my favorite of the bunch. Gallente-space in general is gorgeous to look at. … Continue reading