The Amarr Championships: I am gratified that God has blessed Lady Catiz Tash-Murkon as the next Empress. Her name was in my morning supplications. I must concede that the victory was narrow; God clearly wishes for us to move forward, but never far from the roots of the civilization. I continue to pray that one day, one of my people will be so blessed. The influence of the Empyreans is waxing. Perhaps one day it will be so. [OOC, I am glad for the emergence of an EVE-like endgame in high sec: not a boss spawn, but the ability to make your mark on the game. It ties very neatly into CCP Ghost’s approach to the NPE.]
CCP Ghost: I love this man. His intensity is compelling. I believe he is on the right track, and I am looking forward to seeing the results of his work. It is refreshing to see someone wholly committed to engaging people, not just building Skinner boxes or blindly applying low-effort solutions to one of the game’s most serious problems. 1.5 million people tried EVE last year! 1.5 million! This could be a completely different game!
Sovereignty and Capitals: Most of the people who use capitals seem excited. There are more, and more bitter, fights over the nature of sovereignty than their are fights over sovereign space in game, which never fails to amuse me.
Citadels: From my perspective, I see many sticks and few carrots. The medium citadel cannot support a market. The NPC taxes are punitive, literally. The Citadels are merely a way for the already-rich to take more money more directly from the many smaller players in New Eden. They will accelerate the consolidation of wealth and power in the game, which is already unhealthy, and which reduces the ability of smaller players to do anything of significance or consequence. CCP has still not learned that many players do not join larger corporations and alliances because they do not wish to. Or perhaps they have learned that, and they hope that these players will flock to enrich the larger corporations? I cannot say.
The Timeline: The farther behind we fall, the more difficult CCP Seagull’s timeline becomes to read. As of now, we have reached a fine white line bisecting a stylized double helix.
CSM: I have nothing new to add to my last post on the subject. Congratulations and best of luck to the new council, and to CCP.
New Mining and Industrial Features: Soon(TM).
Virtual Reality: It looks nice. I look forward to being able to enjoy it one day. It was not lost on me that CCP Hellmar brought up the Future Vision from 2011. It is a good vision.
The Wrecking Machine: 1980s hair metal with spiky fonts worked out well for WildStar, did it not? (Yes, that was low.)
Project Discovery: Excellent and highly absorbing. Please do something like it again.
In my original draft of this post, I was remiss in excluding Drackarn’s excellent in-person account of Fanfest 2016.