Sometimes, it’s the little things
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Lady Phanca's Pet Furrier

Definitely a little thing

Someone had to say it, I guess. 🙂

It’s true, though. I’m the product owner for an application at the company I work for. I’ve implemented some relatively large features in the last year, but the things people have gone out of their way to thank me for are TINY. The most recent one took me less than two days to design, code, test, and deploy.

You’ve still gotta have vision and pull off the big wins and the major implementations. But you can make an awful lot of people happy by listening to which quirks and limitations drive them nuts and carving out some time to make those little things better.

I don’t employ a purely Agile methodology at work, and I’m not sure how religiously CCP has implemented it, either. You can still benefit from Agile without following it to the letter. These quick wins that CCP Karkur announced Tuesday for Kronos are a typical outcome (in my experience, anyway) of shorter release cycles.

My particular favorite is what they’re doing with the Fleet UI. Color-coding broadcast types? Yay. When I’m getting kind of flustered, slowing down to read a list of stuff that all looks the same consumes mental cycles that I need for a million other things right then. Color-coding will speed up decision-making, and in a situation where seconds do count.

Cleaning up the info window is another little thing, and one I didn’t realize was needed until I saw the before and after. Yes! The length of that dialog always bugged me, and this denser view is way more helpful.

UI is not one of my strengths, but I can definitely appreciate when one is designed well. I really like what they’re doing here, and the vibe I’m getting from dev blogs like this one is that they’re in a “clean up all the things” mode right now. Maybe they can work some wonders with the corporation, POS, and industry UIs. I’ve got hope!

Posted in Chatter, Gameplay Tagged , , , permalink

About Suzariel Kel-Paten

Software developer by day, writer and EVE player by night. My three mains are Suzariel Kel-Paten, Ystvan Chang, and Weyland Zaslow. I live in the Southeastern US with my husband and our cats and dogs. I have a Twitter account (@suzariel), but I mostly just read and don't often post there.

Comments

Sometimes, it’s the little things — 3 Comments

  1. I would say that the resist displays for the example module are upside down–shields go atop armor, which is over the hull–but I’m a shield tanker. Otherwise, it’s a fine little cleanup.

  2. I’m halfway tempted to drop a few suggestions into the Little Things thread on the forum. I’m really not a UI person, though, so my suggestions might be kinda upside down from what’s actually needed. 🙂

  3. Another thing about a quick dev cycle like this is that it’s a way of attracting attention and keeping people interested in what you’re doing. They’ve been posting much more frequent dev blogs, or so it seems to me.

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