Lore background for code changes

http://www.123rf.com/profile_buruhtanI noticed in CCP Seagull’s dev blog today that she gave actual lore reasons for a few of the changes. I like this. A lot.

Now, it’s not going to be possible to justify every new feature from a world-building perspective, but when you can, why not? Making the setting and the backstory more a part of the experience is a cool thing. I’ve said in blog comments here and there that I felt the EVE world often fades into the background, to the point that at times it almost doesn’t matter where we are, and I think that’s a missed opportunity. I’m as guilty as anyone of not even seeing the trees in EVE, much less the forest, and I’ve been trying to get better about that.

And personally, the more hints they drop about the stargates and the coming apocalypse, the more intrigued I am. I LOVE things like that.

This quote about the new Mordu’s ships might be foreshadowing for the events we’ve seen in The Prophecy:

The pirate factions are taking advantage of increased tensions between the waning empires and the growing strength of the capsuleers, who will in turn benefit from the new technology and ships produced by New Eden’s other factions.

And then there are these tidbits:

Mordu's_Legion_CommandAs Mordu’s Legion raises its profile in low security space as an elite mercenary and security force, they have also developed the deadly Orthrus cruiser, coming in Kronos.

The flagship of the new Mordu’s Legion fleet is the mighty Barghest. This Battleship was developed in response to emerging threats from the Guristas.

After developing their new line of ships, the Mordu’s Legion command decided to start scouting low security space to test out the capabilities of their new machines of war. They will be making infrequent scouting missions and while their exact objectives are unknown, it has been reported that they are carrying valuable cargo with them.

Oho! How this last part will play out, I don’t know, but it sounds interesting. I’m not sure if that translates to live events, new missions, or what.

Waning empires, eh? The statement above makes it sound like this is directly related to the growing power of the capsuleers, and that does make sense. I don’t know if it’s the only factor, though. The factions have done plenty to weaken each other.

I’m working on a blog series tentatively titled Faction 411, where I dig up everything I can about obscure factions and try to connect the dots between what I’ve found. Oh, and speculate wildly, of course, about what it all means. The first group I’m tackling is the Society of Conscious Thought. I’ve wondered if they’ll be a factor in the upcoming developments. Their contribution of a battlecruiser with bonuses to exploration may not be a coincidence.

About Suzariel Kel-Paten

Software developer by day, writer and EVE player by night. My three mains are Suzariel Kel-Paten, Ystvan Chang, and Weyland Zaslow. I live in the Southeastern US with my husband and our cats and dogs. I have a Twitter account (@suzariel), but I mostly just read and don't often post there.


Lore background for code changes — 2 Comments

  1. I’ve actually been thinking about immersion today, after reading Jester’s post about peace decs. I know I’ll have a post about that and about Sugar Kyle’s response to me yesterday when I commented that there are a few simple things CCP could do to retain new players. Maybe that’ll get posted tonight.

    I agree — bringing in more lore is definitely good for immersion.

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